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	<title>Comments on: Processing, week 3</title>
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	<link>http://christiansons.net/mike/blog/2009/03/processing-week-3/</link>
	<description>Mike Christianson&#039;s journal of Java, Ant, SVN, Jetty, cygwin and other stuff.</description>
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		<title>By: Mike Christianson</title>
		<link>http://christiansons.net/mike/blog/2009/03/processing-week-3/comment-page-1/#comment-51</link>
		<dc:creator>Mike Christianson</dc:creator>
		<pubDate>Wed, 08 Apr 2009 04:40:47 +0000</pubDate>
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		<description>Hi PhiLho,

After reading your comment, I re-read the documentation on noLoop() and found a solution to my problem!

Well, first, I played around with reducing the frameRate() but I didn&#039;t like how &quot;slowly&quot; the chart changed.

My solution is to call noLoop() in setup() and then call redraw() in mouseClicked().  

Everything is behaving much more reasonably now.  Thank you, thank you, thank you.</description>
		<content:encoded><![CDATA[<p>Hi PhiLho,</p>
<p>After reading your comment, I re-read the documentation on noLoop() and found a solution to my problem!</p>
<p>Well, first, I played around with reducing the frameRate() but I didn&#8217;t like how &#8220;slowly&#8221; the chart changed.</p>
<p>My solution is to call noLoop() in setup() and then call redraw() in mouseClicked().  </p>
<p>Everything is behaving much more reasonably now.  Thank you, thank you, thank you.</p>
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		<title>By: PhiLho</title>
		<link>http://christiansons.net/mike/blog/2009/03/processing-week-3/comment-page-1/#comment-50</link>
		<dc:creator>PhiLho</dc:creator>
		<pubDate>Tue, 07 Apr 2009 11:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.christiansons.net/?p=298#comment-50</guid>
		<description>Well, if your data is static, you can set the frameRate to 1.
And using noLoop() doesn&#039;t deactivate events, it is removing the draw() routine which does that. But you can have an empty draw() routine.</description>
		<content:encoded><![CDATA[<p>Well, if your data is static, you can set the frameRate to 1.<br />
And using noLoop() doesn&#8217;t deactivate events, it is removing the draw() routine which does that. But you can have an empty draw() routine.</p>
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